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Purpose of This Tutorial
The purpose of this tutorial is to make you familiar with the essential simulation functionality in the SDL Suite. Typically, simulation means executing the system under user control; stepping, setting breakpoints, examining the system, processes and variables, sending signals and tracing the execution, as you would do with a debugger, but applied on the SDL domain.
This tutorial is designed as a guided tour through the SDL Suite, where a number of hands-on exercises should be performed on your computer as you read this chapter.
We have on purpose selected a simple example that should be easy to understand. It is assumed that you have a basic knowledge about SDL -- this chapter is not a tutorial on SDL.
It is assumed that you have performed the exercises in Tutorial: The Editors and the Analyzer before starting with the tutorial on the simulator.
You must have a C compiler installed on your computer system in order to simulate an SDL system. Make sure you know which C compiler(s) you have access to before starting this tutorial.
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