com.ibm.wsspi.sca.metadata.bpc.model

Class ActivityKind

  • java.lang.Object
    • org.eclipse.emf.common.util.AbstractEnumerator
      • com.ibm.wsspi.sca.metadata.bpc.model.ActivityKind
  • All Implemented Interfaces:
    org.eclipse.emf.common.util.Enumerator


    public final class ActivityKind
    extends org.eclipse.emf.common.util.AbstractEnumerator
    A representation of the literals of the enumeration 'Activity Kind', and utility methods for working with them.
    See Also:
    com.ibm.ws.sca.metadata.bpc.model.ItcamPackage#getActivityKind()
    • Field Detail

      • UNKNOWN

        public static final int UNKNOWN
        The 'UNKNOWN' literal value.

        If the meaning of 'UNKNOWN' literal object isn't clear, there really should be more of a description here...

        See Also:
        UNKNOWN_LITERAL, Constant Field Values
      • ASSIGN

        public static final int ASSIGN
        The 'ASSIGN' literal value.

        If the meaning of 'ASSIGN' literal object isn't clear, there really should be more of a description here...

        See Also:
        ASSIGN_LITERAL, Constant Field Values
      • COMPENSATE

        public static final int COMPENSATE
        The 'COMPENSATE' literal value.

        If the meaning of 'COMPENSATE' literal object isn't clear, there really should be more of a description here...

        See Also:
        COMPENSATE_LITERAL, Constant Field Values
      • EMPTY

        public static final int EMPTY
        The 'EMPTY' literal value.

        If the meaning of 'EMPTY' literal object isn't clear, there really should be more of a description here...

        See Also:
        EMPTY_LITERAL, Constant Field Values
      • PICK

        public static final int PICK
        The 'PICK' literal value.

        If the meaning of 'PICK' literal object isn't clear, there really should be more of a description here...

        See Also:
        PICK_LITERAL, Constant Field Values
      • FLOW

        public static final int FLOW
        The 'FLOW' literal value.

        If the meaning of 'FLOW' literal object isn't clear, there really should be more of a description here...

        See Also:
        FLOW_LITERAL, Constant Field Values
      • INVOKE

        public static final int INVOKE
        The 'INVOKE' literal value.

        If the meaning of 'INVOKE' literal object isn't clear, there really should be more of a description here...

        See Also:
        INVOKE_LITERAL, Constant Field Values
      • RECEIVE

        public static final int RECEIVE
        The 'RECEIVE' literal value.

        If the meaning of 'RECEIVE' literal object isn't clear, there really should be more of a description here...

        See Also:
        RECEIVE_LITERAL, Constant Field Values
      • REPLY

        public static final int REPLY
        The 'REPLY' literal value.

        If the meaning of 'REPLY' literal object isn't clear, there really should be more of a description here...

        See Also:
        REPLY_LITERAL, Constant Field Values
      • SCRIPT

        public static final int SCRIPT
        The 'SCRIPT' literal value.

        If the meaning of 'SCRIPT' literal object isn't clear, there really should be more of a description here...

        See Also:
        SCRIPT_LITERAL, Constant Field Values
      • SCOPE

        public static final int SCOPE
        The 'SCOPE' literal value.

        If the meaning of 'SCOPE' literal object isn't clear, there really should be more of a description here...

        See Also:
        SCOPE_LITERAL, Constant Field Values
      • SEQUENCE

        public static final int SEQUENCE
        The 'SEQUENCE' literal value.

        If the meaning of 'SEQUENCE' literal object isn't clear, there really should be more of a description here...

        See Also:
        SEQUENCE_LITERAL, Constant Field Values
      • STAFF

        public static final int STAFF
        The 'STAFF' literal value.

        If the meaning of 'STAFF' literal object isn't clear, there really should be more of a description here...

        See Also:
        STAFF_LITERAL, Constant Field Values
      • SWITCH

        public static final int SWITCH
        The 'SWITCH' literal value.

        If the meaning of 'SWITCH' literal object isn't clear, there really should be more of a description here...

        See Also:
        SWITCH_LITERAL, Constant Field Values
      • TERMINATE

        public static final int TERMINATE
        The 'TERMINATE' literal value.

        If the meaning of 'TERMINATE' literal object isn't clear, there really should be more of a description here...

        See Also:
        TERMINATE_LITERAL, Constant Field Values
      • THROW

        public static final int THROW
        The 'THROW' literal value.

        If the meaning of 'THROW' literal object isn't clear, there really should be more of a description here...

        See Also:
        THROW_LITERAL, Constant Field Values
      • RETHROW

        public static final int RETHROW
        The 'RETHROW' literal value.

        If the meaning of 'RETHROW' literal object isn't clear, there really should be more of a description here...

        See Also:
        RETHROW_LITERAL, Constant Field Values
      • WAIT

        public static final int WAIT
        The 'WAIT' literal value.

        If the meaning of 'WAIT' literal object isn't clear, there really should be more of a description here...

        See Also:
        WAIT_LITERAL, Constant Field Values
      • CUSTOM

        public static final int CUSTOM
        The 'CUSTOM' literal value.

        If the meaning of 'CUSTOM' literal object isn't clear, there really should be more of a description here...

        See Also:
        CUSTOM_LITERAL, Constant Field Values
      • WHILE

        public static final int WHILE
        The 'WHILE' literal value.

        If the meaning of 'WHILE' literal object isn't clear, there really should be more of a description here...

        See Also:
        WHILE_LITERAL, Constant Field Values
      • FOREACHSERIAL

        public static final int FOREACHSERIAL
        The 'FOREACHSERIAL' literal value.

        If the meaning of 'FOREACHSERIAL' literal object isn't clear, there really should be more of a description here...

        See Also:
        FOREACHSERIAL_LITERAL, Constant Field Values
      • FOREACHPARALLEL

        public static final int FOREACHPARALLEL
        The 'FOREACHPARALLEL' literal value.

        If the meaning of 'FOREACHPARALLEL' literal object isn't clear, there really should be more of a description here...

        See Also:
        FOREACHPARALLEL_LITERAL, Constant Field Values
      • COMPENSATESCOPE

        public static final int COMPENSATESCOPE
        The 'COMPENSATESCOPE' literal value.

        If the meaning of 'COMPENSATESCOPE' literal object isn't clear, there really should be more of a description here...

        See Also:
        COMPENSATESCOPE_LITERAL, Constant Field Values
      • REPEATUNTIL

        public static final int REPEATUNTIL
        The 'REPEATUNTIL' literal value.

        If the meaning of 'REPEATUNTIL' literal object isn't clear, there really should be more of a description here...

        See Also:
        REPEATUNTIL_LITERAL, Constant Field Values
      • IORINGATEWAY

        public static final int IORINGATEWAY
        The 'IORINGATEWAY' literal value.

        If the meaning of 'IORINGATEWAY' literal object isn't clear, there really should be more of a description here...

        See Also:
        IORINGATEWAY_LITERAL, Constant Field Values
      • UNKNOWN_LITERAL

        public static final ActivityKind UNKNOWN_LITERAL
        The 'UNKNOWN' literal object.
        See Also:
        UNKNOWN
      • ASSIGN_LITERAL

        public static final ActivityKind ASSIGN_LITERAL
        The 'ASSIGN' literal object.
        See Also:
        ASSIGN
      • COMPENSATE_LITERAL

        public static final ActivityKind COMPENSATE_LITERAL
        The 'COMPENSATE' literal object.
        See Also:
        COMPENSATE
      • EMPTY_LITERAL

        public static final ActivityKind EMPTY_LITERAL
        The 'EMPTY' literal object.
        See Also:
        EMPTY
      • PICK_LITERAL

        public static final ActivityKind PICK_LITERAL
        The 'PICK' literal object.
        See Also:
        PICK
      • FLOW_LITERAL

        public static final ActivityKind FLOW_LITERAL
        The 'FLOW' literal object.
        See Also:
        FLOW
      • INVOKE_LITERAL

        public static final ActivityKind INVOKE_LITERAL
        The 'INVOKE' literal object.
        See Also:
        INVOKE
      • RECEIVE_LITERAL

        public static final ActivityKind RECEIVE_LITERAL
        The 'RECEIVE' literal object.
        See Also:
        RECEIVE
      • REPLY_LITERAL

        public static final ActivityKind REPLY_LITERAL
        The 'REPLY' literal object.
        See Also:
        REPLY
      • SCRIPT_LITERAL

        public static final ActivityKind SCRIPT_LITERAL
        The 'SCRIPT' literal object.
        See Also:
        SCRIPT
      • SCOPE_LITERAL

        public static final ActivityKind SCOPE_LITERAL
        The 'SCOPE' literal object.
        See Also:
        SCOPE
      • SEQUENCE_LITERAL

        public static final ActivityKind SEQUENCE_LITERAL
        The 'SEQUENCE' literal object.
        See Also:
        SEQUENCE
      • STAFF_LITERAL

        public static final ActivityKind STAFF_LITERAL
        The 'STAFF' literal object.
        See Also:
        STAFF
      • SWITCH_LITERAL

        public static final ActivityKind SWITCH_LITERAL
        The 'SWITCH' literal object.
        See Also:
        SWITCH
      • TERMINATE_LITERAL

        public static final ActivityKind TERMINATE_LITERAL
        The 'TERMINATE' literal object.
        See Also:
        TERMINATE
      • THROW_LITERAL

        public static final ActivityKind THROW_LITERAL
        The 'THROW' literal object.
        See Also:
        THROW
      • RETHROW_LITERAL

        public static final ActivityKind RETHROW_LITERAL
        The 'RETHROW' literal object.
        See Also:
        RETHROW
      • WAIT_LITERAL

        public static final ActivityKind WAIT_LITERAL
        The 'WAIT' literal object.
        See Also:
        WAIT
      • CUSTOM_LITERAL

        public static final ActivityKind CUSTOM_LITERAL
        The 'CUSTOM' literal object.
        See Also:
        CUSTOM
      • WHILE_LITERAL

        public static final ActivityKind WHILE_LITERAL
        The 'WHILE' literal object.
        See Also:
        WHILE
      • FOREACHSERIAL_LITERAL

        public static final ActivityKind FOREACHSERIAL_LITERAL
        The 'FOREACHSERIAL' literal object.
        See Also:
        FOREACHSERIAL
      • FOREACHPARALLEL_LITERAL

        public static final ActivityKind FOREACHPARALLEL_LITERAL
        The 'FOREACHPARALLEL' literal object.
        See Also:
        FOREACHPARALLEL
      • COMPENSATESCOPE_LITERAL

        public static final ActivityKind COMPENSATESCOPE_LITERAL
        The 'COMPENSATESCOPE' literal object.
        See Also:
        COMPENSATESCOPE
      • REPEATUNTIL_LITERAL

        public static final ActivityKind REPEATUNTIL_LITERAL
        The 'REPEATUNTIL' literal object.
        See Also:
        REPEATUNTIL
      • IORINGATEWAY_LITERAL

        public static final ActivityKind IORINGATEWAY_LITERAL
        The 'IORINGATEWAY' literal object.
        See Also:
        IORINGATEWAY
      • VALUES

        public static final java.util.List VALUES
        A public read-only list of all the 'Activity Kind' enumerators.
    • Method Detail

      • get

        public static ActivityKind get(java.lang.String literal)
        Returns the 'Activity Kind' literal with the specified literal value.
      • getByName

        public static ActivityKind getByName(java.lang.String name)
        Returns the 'Activity Kind' literal with the specified name.
      • get

        public static ActivityKind get(int value)
        Returns the 'Activity Kind' literal with the specified integer value.
IBM Business Process ManagerTM
Release 8